Geometry Nodes powered add-on for creating floor boards and tiles
Floor Generator 3.0 video review is coming soon...
Generate flooring boards and tiles on any shape mesh object with one click.
Easily switch between patterns from the drop-down menu at any time.
Most popular flooring pattern, versatile for any room, and ideal for creating a clean, spacious look.
Standard flooring pattern with the option to include up to five different board sizes, arranged either in a random or ordered layout.
A classic, elegant pattern often used in living rooms, hallways, and upscale interiors to add a sense of movement and sophistication.
Similar to herringbone but with a sharper, more contemporary look, popular in modern and luxurious spaces.
Popular in bathrooms, kitchens, and feature areas to create a stylish, geometric aesthetic.
Traditional pattern often used in classic interiors, entryways, or formal spaces to evoke timeless craftsmanship.
Generate custom floor meshes with a wide range of parameters and create the exact flooring you need using extensive controls.
The integrated material library system makes it easy to find and apply materials using categories and a search field. Speed up your workflow by creating materials with Templates and saving them to your custom libraries.
The uv_mosaic attribute enables creating mosaic materials or applying advanced masking. [SHADER SAMPLE]
Use uv_mosaic attribute as a Mapping Node vector input to mask shaders. [SHADER SAMPLE]
The specially developed MultiTexture Node lets you add up to 16 textures to each shader input, automatically distributing them randomly across the floorboards for natural variation. [SHADER SAMPLE]
This method uses one seamless texture. The Floor Generator unwraps each board to a random position in the UV space, ensuring each board has a unique, non-repeating look. [SHADER SAMPLE]
For the Standard floor pattern, it's possible to add a clapboard effect, which is perfect for creating house wood siding or roofing.
For quick access, add the FloorGenerator and materials to the Asset Browser in Blender. This package includes 56 pre-made materials to get you started:
To mask textures and materials, you can use three attributes: Bevel, Sides, and Grout. Use their factor outputs with Mix Color or Mix Shader nodes for detailed control.